Top 10k strings from Sinclair User - Issue 120 - Great Eight 09 (1992)(Sinclair User)(Side B).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Covertapes / Sinclair ZX Spectrum - Covertapes - [TZX] (TOSEC-v2007-01-01) /

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   3 23637+256*
   3 "A/B/M/T ";
   3 "8";"                ";
   2 d*"CONTENTS"
   2 Which room number ?...
   2 Which picture number ?...
   2 U$="00000":
   2 START,LENGTH:
   2 Press a key ...
   2 H;H2H0HrH8H
   2 (ADDR2/256
   2 (ADDR1/256
   2 '"Ramtop: ";ramtop
   2 #O;U$;" ?"'"? UNDOCUMENTED MNEMONIC / BAD MC / DISASSEMBLED FROM WRONG ADDRESS"'#
   2 "2";"   Press any key":
   2 "1";" SAVING ":
   1 |2Re-run the program|2Return to Main Menu|2Exit to NEW|0-
   1 |0|0Copyright 
   1 z$="LOAD CODE":
   1 z$="HEX TO DEC":
   1 z$="ENTER CODE":
   1 z$="DISASSEMBLE":
   1 yHzH{`|H}H~H
   1 xawowQwfsqs~
   1 xH=HzJ;H8H{JBH|J}J~J
   1 with this room ?... 
   1 utilities including RENUMBER, 64COLUMN PRINTING,VARIABLE LISTER,CASSETTE HEADER READER & COPIER,BLOCK LINE COPY OR DELETE..."
   1 uHUHvHwHRHxX
   1 u(t/t6tDtwt
   1 this data file ?...
   1 this adventure ?...
   1 the adventure is...
   1 rVx;x;sXyOu
   1 packer    
   1 pHqHrHRHsHUHt
   1 of game position...
   1 j TDEFASMRL??????IPVB
   1 iI#jP+jV3jB;jTCjD
   1 hrs=hrs-(12
   1 bI\I6H&H{IrHRHkQ
   1 ariety of stalls and houses, all boasting big door handles and brightly painted exteriors. WAYS: NORTH, EAST, SOUTH, WEST.
   1 and weighs 
   1 ^2Hc<2Nc!Nc5(
   1 ]J8H^J;H_J
   1 \##N#F#"]\"
   1 [}\r#s#N#F#
   1 [iWbiZhi%pi'}i&li(
   1 Z$="SAVE PROGRAM":
   1 Z$="SAVE MENU":
   1 Z$="SAVE CODE":
   1 Z$=" "+Z$+" ":
   1 You have run out of memory...
   1 You have run out of memory.
   1 X"?c"Ac> 2
   1 Which picture number goes
   1 Which paper?(0..9) 
   1 Which object number ?...
   1 Which message number ?...
   1 Which line number ?...
   1 Which ink?(0..9) 
   1 Which border?(0..7) 
   1 Which adventure data file do you want to load?...
   1 What name do you want to give
   1 What do you want to call
   1 VENTRITURDIAN
   1 UNFORTNATEL
   1 UNBREAKABL
   1 UNATTRACTIV
   1 U$="00000 ":
   1 Toolkit   
   1 Tips.Amaz.
   1 This will destroy all your data
   1 This picture does not exist.
   1 This last edit was IGNORED.
   1 This Is A 48k Program
   1 This Is A  48k Only Program
   1 The room in which you will start
   1 The STIMPO DISASSEMBLER
   1 TORBENH0GHMAJ85
   1 THROATCUTTE
   1 TAPE ERROR... Press a key.
   1 Starts in room #
   1 Stack full
   1 Stack empty
   1 Spread and enjoy
   1 Select one of the above please.
   1 Saga      
   1 SURROUNDIN
   1 SUPRISINGL
   1 START+LENGTH-
   1 SET CLOCK!
   1 SELECT=9010
   1 SEDUCTIVEL
   1 S$="0004,0005,0006,0007,0008,0009,0010,0011,0012,0013,0014,0015,0016,0017,0018,0019,0020,0021,0022":
   1 Room descriptions
   1 Really sure ?...
   1 RASE ALL BUT THE TK50
   1 R"E\*S\###"
   1 Programmed by Brendan Kelly.
   1 Press D for diagnostics or
   1 Please try again...
   1 Please press a key ...
   1 Please give a number 1..255 
   1 Picture# Connections
   1 Picture buffer full...
   1 PRINTER MENU
   1 PRESS A KEY ...
   1 PREFERENCE
   1 PEN  INK PAP   X   Y   LAST PIC
   1 PD1989 GARY STIMSON
   1 OSCILLATIN
   1 OP00AND OR *NOT XOR HOLDGET DROPSWAPTO *OBJ SET RESESET?RES?CSETCTR DECRINCREQU?DESCLOOKMESSPRINRAND< **> **= **SAVELOADHEREAVAICARR+ **- **TURNAT *BRINFINDIN *OP28OP29OKAYWAITQUITEXITROOMNOUNVERBADVEGOTONO1 NO2 VBNOLISTPICTTEXTCONNWEIGWITHSTRELF *IF *END 
   1 ONTENTS   
   1 OIPI6H;HQIt
   1 Number 1..9999 please...
   1 No. Wt. Start Description
   1 No. Bytes:
   1 No.   Description
   1 NONCHALANTL
   1 Mkr 01234567890123456789
   1 Message too long!
   1 Message number 
   1 Memory full ... 
   1 MONGOGGULA
   1 Low priority conditions
   1 Local conditions
   1 Line number 
   1 Length of Program Only:
   1 JrH&HuHUH-Q
   1 Illegal value
   1 IRH7JgH;HbI
   1 INSCRIPTIO
   1 INSANEBEAS
   1 IMPREGNABL
   1 I6H\IrHRH<J}H
   1 I1I2IUH3I;H4Y
   1 I$;" = ";I2+
   1 I don't understand
   1 HrHRHwJxJUH&HuJyR
   1 High priority conditions
   1 HcIdIeIfIUH
   1 HRHuIUHRHkY
   1 HRHWIXIRHYIZQ
   1 HQIRH`J=J/I&H#JaJbj!
   1 H<I6I7I8I;H9I:I;Q
   1 H8HcJ;HdJrH&H
   1 H6H-I.I/I&H0Q
   1 H.KUH/K0KpJ;H1K
   1 H&H[I\I]a^Q
   1 Free memory now 
   1 Flash?(0,1 or 8) 
   1 First Byte:
   1 FROM LINE NO:TO LINE NO:AFTER LINE NO:NOW RENUMBER PROGRAM
   1 FRAGGALASTICATE
   1 FOREFATHER
   1 FIGI;HHI;HIIJIKILIRHMQ
   1 F0RSTE LINIE: @SIDSTE LINIE: @STEP: @F0RSTE ADR.: @SIDSTE ADR.: @ANTAL BYTES: @FRA ADR.: @TIL ADR.: @
   1 Error:no such verb
   1 Error:cannot move to this room
   1 Enter name
   1 Diss.     
   1 Design by Sean Ellis
   1 DANGEROUSL
   1 D$+":DISASS"
   1 Ctr +0  +1  +2  +3  +4  +5  +6
   1 Created with Ramsoft MakeTZX
   1 Connections are...
   1 CONVERSATIONALIST
   1 Bright?(0,1 or 8) 
   1 BRK to end,other key to continue
   1 BRK to break...
   1 BLOCK COPY
   1 BJCJ;HRHDJrH8H
   1 BH(JbI6H)J
   1 BEAUTIFULL
   1 B$="HELLO TO THE BIG SCROLLER . . HELLO TO G.MASON   HELLO TO WAYNE WINGATE    HELLO TO NEIL SCOTT   HELLO TO RICK O'NEILL   HELLO TO TOM REILLY   HELLO TO GARTHY    HELLO TO JON NORTH (SORT IT OUT)  AND A BIG HELLO AND WELCOME BACK TO CRASH . .   "+
   1 Auto-start Line No:
   1 Array Name:
   1 ADDR2=56000
   1 ADDR2+(T-1
   1 ADDR1=55000
   1 ADDR1+(T-1
   1 A$=A$+" cracking Terminator 2 . . It was a difficult one as there was no lives counter and the energy routine changed every level . . If you've played T2 it's most difficult . . I'm not very good at it and can't get off the second level . . Well it's time to go and write the tips and the big scroller . . UNTIL NEXT MONTH . . . . . "+
   1 A$="HELLO EVERYONE . . I hope that you had a good Chrimbie (I'm writing this on the 11th December) and that you got everything that you wanted . . Well as you may of noticed there is now a double scroller . . this helps me out a lot as I can put a lot more in the scroller . . Now a quick word about Jon North . . I have tried most of your POKES but none of them seem to work . . even in 48 and 128 they either crash or doesn't load the game . . CONGRATS to Graham Mason for"
   1 A massive 'toolkit' of over 20
   1 A 128.+2.+3. Must Be In 48k Mode
   1 >cw#w#>kw#>>w#>6w
   1 >H<b=JUHRH4
   1 =H6I;HHJ;HIJJJ#JKJ&HLJMbNJ;HOJPJQJXIRJSJTR
   1 =H&H*J+J,b
   1 =H&H J6H!J&H"j
   1 ;"TIPS AMAZING"
   1 ;"SEE, IT HASN'T CRASHED":
   1 ;"PRESS SPACE";
   1 ;"LEIGH THOMPSON"
   1 ;"HERE WE GO AGAIN"
   1 ;"FOR THE MENU":
   1 ;       "PRESS  ENTER   TO RE-ENTER TK-50,ANY OTHER KEY TO EXIT...":
   1 :x\o:y\g:z\
   1 333333333333
   1 23638-71":
   1 23638-6385":
   1 2-HEADERLESS COPY
   1 1unnable adventure...
   1 1rinter menu
   1 1ow priority conditions
   1 1oom descriptions
   1 1onditions (LOCAL)
   1 1igh priority conditions
   1 1egin where ?
   1 1ave adventure
   1 1ata file or 
   1 1986 INCENTIVE SOFTWARE LTD.
   1 16384/1500
   1 128.+2.+3 Machines Use  48k Mode
   1 12112701Rick's Expanding Menus|0|0Code and design by|0Rick O'Neill|0|0Copyright 
   1 11211411World Cricket|0|0The most annoying thing on this game|0is the bat you use to select the|0options. The top of it has to touch|0the option so be warned.|0|1Press ENTER
   1 11211411Top Cat|0|0You need a key to collect the|0bucket in the red door by the stairs|0|0(Short and sweet)|0|1Press ENTER
   1 11211411The Simpsons|0|0Don't be scared to try things out.|0Climb on the telephone lines and|0walk along. The washing will fall|0and cover the objects on the|0lawn. Large things take about 1 or 2|0sprays but small things take more.|0|1MORE NEXT MONTH - Press ENTER
   1 11211411Terminator 2 (Hasta La Vista Baby)|0|0Level 1|0The best move is the kick, this|0reaches further and you can kick|0the s%#t out of the T1000. For more|0points use the small kick. Watch out|0for his head butt and his stabbing|0weapons.|0|1LEVEL 2 NEXT MONTH (IF I FINISH IT)|0Press ENTER
   1 11211411Swiv|0|0Auto fire isn't the best thing|0as you still have to press the|0fire button. Always try to get|0things as soon as they come on the|0screen as some of them come back|0after a little while.|0|1MORE EXT MONTH - Press ENTER
   1 11211411Super Space Invaders|0|0This game is best played in black|0and white as the colours are really|0bad. Sometimes the bullets can|0just hit your side and you won't|0die. If you use a continue then you|0start at that level again.|0|1MORE NEXT MONTH - Press ENTER
   1 11211411Spike In Transylvania|0|0Pick up the gloves and the doorknob.|0Go to the door and it will open. Go|0through and walk L, avoiding the|0poisoned apple on the floor. Go|0through door, pick up the bag of|0gold. Exit L, take food, push cannon|0towards boulder And exit building.|0R (x5). Carry on right and change|0object to bag of gold. Give it to|0the guard, go R twice, put switch|0in down position and continue R.|0|1MORE NEXT MONTH - Press ENTER
   1 11211411Rodland|0|0Always remember that you can build|0ladders to get to the places you|0can't reach. Just press FIRE and UP.|0Watch out for the sharks as they|0spit water which kills you|0straight away. The missiles go|0off in the direction that you are|0facing. This can be used to destroy|0the enemies.|0|1Press ENTER
   1 11211411Robozone|0|0Most gaps you can fall down|0but it's best to keep going right|0until you hit a deadend. When you|0go back there should be things to|0pick up. Always keep shooting. Drops|0of acid falling from the ceiling|0lose you energy.|0|1MORE NEXT MONTH - Press ENTER
   1 11211411Pro Mountain Bike|0|0Use gears 1 to 11 to climb up the|0hills. Always carry the bike across|0the logs. To get through the water|0use gears 1 and 2, the same with|0the sinking sand.|0|1Press ENTER
   1 11211411Mountain Bike|0|0Never do wheelies over rocks,|0as you always stack it. Grass slows|0you down so do wheelies over|0it. Try to remember where everything|0is so you know what to do next.|0|1MORE NEXT MONTH - Press ENTER
   1 11211411Moonwalker|0|0Most of the enemies can be|0outrun, just press FIRE to ru faster.|0Sometimes you can run around the|0scenery and they will follow you but|0you can quickly leg it and run off.|0|1Press - ENTER
   1 11211411Lemmings|0|0Level 1|0|0Press 4 to select a floater.|0Leave the cursor on the second|0pillar and press on the lemmings|0as they pass.|0|0Level 2|0|0Press 8 to select bashers.|0Lock onto the first lemming by|0pressing N. When get near the walls|0press M to bash through.|0|1MORE NEXT MONTH - Press ENTER
   1 11211411Kick Off 2|0|0Always pass the ball around as|0the screen scrolls too fast and|0you don't know whats coming on|0next. Always shoot before you get into|0the goalies area. You can usually|0catch up with the opposition with|0the ball and tackle him.|0|1Press ENTER
   1 11211411Hudson Hawk|0|0To get in the top window move the|0first box and put it on the lift.|0Get on the lift and press UP. Move|0the box right and leave it on the|0edge. Get the other box and move it|0just under the other box. Go back|0up the lift and push the first box onto|0the top of the second box. They should|0now be stacked. Move both boxs so they|0are just under the window.|0|1MORE NEXT MONTH - Press ENTER
   1 11211411Exterminator|0|0Most things can be shot at but always|0crush the tanks as soon as you can.|0Get the stick like thing for |0extra energy. On some level the one|0to win first gets onto a bonus stage.|0|1MORE NEXT MONTH - Press ENTER
   1 11211411Chevy Chase|0|0Try not crash too many times.|0Too many and you will run out of|0time. You don't always have to slow|0down for all of the corners,|0if you do change down gear then|0quickly change up.|0|1MORE NEXT MONTH - Press ENTER
   1 11211411CJ In The USA|0|0Always try to kill the enemies, if|0they kill you first kill them whilst|0you'll flashing (oo-er).|0You have to collect the other elephants|0|1MORE NEXT MONTH - Press ENTER
   1 1-load adventure
   1 1-erase adventure
   1 1-enter adventure
   1 1-NORMAL COPY
   1 07807711The Menu - Go For It Man!!|0|2The Simpsons|2Terminator 2|2Mountain Bike (Codies)|2Hudson Hawk|2Chevy Chase|2Super Space invaders|2Robozone|2Lemmings|2Pro Mountain Bike (Alternative)|2Top Cat|2CJ In The USA|2Spike In Transylvania|2Exterminator|2Swiv|2Moonwalker|2Kick Off 2|2Rodland|2World Cricket|2++ Multiface Hacks ++|2** NEXT MENU **
   1 07807711The Final|1Menu|0|0Select:-|0-
   1 07807711++ MULTIFACE HACKS ++|0|0CJ's Antics - 45875,33; Lives|0Wizards Lair - 52056,0; Energy|0UN Squadron - 29264,201; Immortal|0|1MORE NEXT MONTH - Press ENTER
   1 05805611Leigh's Aye Carumba Shout|0|0Basic and Design by|0Leigh Thompson|0Scroller Code by Mark Turner|0|0Copyright 
   1 -J.J}H/J0j
   1 ,ADDR2-256
   1 ,ADDR1-256
   1 ,,,,,,,,,,;
   1 +-*]\"[\*Q\
   1 ++F+N+++"]\
   1 *]\###q#p##"]\
   1 * EDIT VERBS *
   1 * EDIT NOUNS *
   1 * EDIT ADVERBS *
   1 )IhH*IRH+Y
   1 (n~2Oc#~2H\#
   1 (n:Ocw#:H\w#
   1 (fifths/256/256)":
   1 (N);" ";C:
   1 (A+D))+A$;
   1 ((fifths-nuhrs*256*256)/256)":
   1 '"Ramtop: ";ramtop''"Start address? ";
   1 '"Ramtop: ";RAMTOP
   1 '"If you wish to print a title forthe code, type it in. Otherwise just press <ENTER>":
   1 '"Finish address? ";
   1 &HZHUH[H\@
   1 &H'H(H)H*P
   1 #o;"Finish address: ";:
   1 #o;"**** STIMPO DISASSEMBLER ****"''
   1 #o;" Start address: ";:
   1 #o;"        Length: ";B-A+
   1 #o;"         Title: ";t$
   1 #O'" END":
   1 "hrs? ";hrs,"mins? ";mins:
   1 "hrs*60*60*50+mins*60*50":
   1 "XOR (HL)",
   1 "Start address: ";start:
   1 "Start address: ";hi
   1 "Start address (in decimal)"'a
   1 "SUB (HL)",
   1 "SBC A,L",
   1 "SBC A,H",
   1 "SBC A,E",
   1 "SBC A,D",
   1 "SBC A,C",
   1 "SBC A,B",
   1 "SBC A,A",
   1 "SBC A,(HL)",
   1 "QQ to quit"''
   1 "Press any key":
   1 "PUSH HL",
   1 "PUSH DE",
   1 "PUSH BC",
   1 "PUSH AF",
   1 "PSYCHAEDELI
   1 "OR (HL)",
   1 "Next instr uses IY",
   1 "Next instr uses IX",
   1 "Name of file: ";
   1 "Length: ";LENGTH:
   1 "LD SP,HL",
   1 "LD L,(HL)",
   1 "LD HL,(",
   1 "LD H,(HL)",
   1 "LD E,(HL)",
   1 "LD D,(HL)",
   1 "LD C,(HL)",
   1 "LD B,(HL)",
   1 "LD A,(HL)",
   1 "LD A,(DE)",
   1 "LD A,(BC)",
   1 "LD (HL),L",
   1 "LD (HL),H",
   1 "LD (HL),E",
   1 "LD (HL),D",
   1 "LD (HL),C",
   1 "LD (HL),B",
   1 "LD (HL),A",
   1 "LD (HL),",
   1 "LD (DE),A",
   1 "LD (BC),A",
   1 "JR Z,DIS",
   1 "JR NZ,DIS",
   1 "JR NC,DIS",
   1 "JR C,DIS",
   1 "JP (HL)",
   1 "Input 2 or 4 digit hex number:"'
   1 "INC (HL)",
   1 "Finish address (or enter"'
   1 "Filename: ";
   1 "EX(SP),HL",
   1 "EX DE,HL",
   1 "EX AF,AF",
   1 "DJNZ DIS",
   1 "DEC (HL)",
   1 "CP (HL)",
   1 "CALL Z,",
   1 "CALL PO,",
   1 "CALL PE,",
   1 "CALL P,",
   1 "CALL NZ,",
   1 "CALL NC,",
   1 "CALL M,",
   1 "CALL C,",
   1 "AND (HL)",
   1 "ADD HL,SP",
   1 "ADD HL,HL",
   1 "ADD HL,DE",
   1 "ADD HL,BC",
   1 "ADD A,L",
   1 "ADD A,H",
   1 "ADD A,E",
   1 "ADD A,D",
   1 "ADD A,C",
   1 "ADD A,B",
   1 "ADD A,A",
   1 "ADD A,(HL)",
   1 "ADC A,L",
   1 "ADC A,H",
   1 "ADC A,E",
   1 "ADC A,D",
   1 "ADC A,C",
   1 "ADC A,B",
   1 "ADC A,A",
   1 "ADC A,(HL)",
   1 "999 to quit"'':
   1 "8";" 5] Hex to Dec  "
   1 "8";" 4] Save        "
   1 "8";" 3] Main index  ";
   1 "8";" 3] Main index   ";
   1 "8";" 3] Enter code  "
   1 "8";" 2] Save code    ";
   1 "8";" 2] Load code   "
   1 "8";" 2] Hexadecimal ";
   1 "8";" 1] Save program ";
   1 "8";" 1] Disassemble "
   1 "8";" 1] Decimal     ";
   1 "8";"                "
   1 "8";"                 ";
   1 "8";"                 "
   1 "7";" for length) in"'"decimal, 0=no end: ";B
   1 "6";"A+(length)-1";
   1 "6";" 2] Other Spectrums ";
   1 "6";" 1] Spectrum +3/+2A ";
   1 "6";"    Set up for:     ";
   1 "6";"                    ";
   1 "6";"                    "
   1 "23674",nuhrs:
   1 "23673",numins:
   1 "23672",225
   1 "23608",O:
   1 "2","SET 4,D","?"
   1 "2","),SP"
   1 "2","),HL","SLA D","?"
   1 "2","),HL"
   1 "2","),DE"
   1 "2","),BC"
   1 "2","),A","SLL D","?"
   1 "2",")","SRL D","?"
   1 "2",")","SRA D","?"
   1 "2","","SLL C","?"
   1 "2","","SLA C","?"
   1 "2","","SET 7,H","?"
   1 "2","","SET 7,D","?"
   1 "2","","SET 6,H","?"
   1 "2","","SET 6,D","?"
   1 "2","","SET 5,H","?"
   1 "2","","SET 5,D","?"
   1 "2","","SET 4,H","?"
   1 "2","","SET 3,H","?"
   1 "2","","SET 3,D","?"
   1 "2","","SET 2,H","?"
   1 "2","","SET 2,D","?"
   1 "2","","SET 1,H","?"
   1 "2","","SET 1,D","?"
   1 "2","","SET 1,1","?"
   1 "2","","SET 0,H","?"
   1 "2","","SET 0,E","?"
   1 "2","","SET 0,D","?"
   1 "2","","RLC C","?"
   1 "2","","RL C","?"
   1 "16384/1500"
   1 "1";" SPACE for main index      "'" Any other key to continue "
   1 "1";" LOADING ":
   1 "1";" L to continue / SPACE to quit "
   1 "1";"                      "'" 1] Output to screen  "'" 2] Output to printer "'" 3] Main Index        "'"                      "
   1 "1","),A","SET 2,E","?"
   1 "1",")","SET 3,E","?"
   1 "1","","SRL (HL)","?"
   1 "1","","SRA (HL)","?"
   1 "1","","SLL (HL)","?"
   1 "1","","SLA (HL)","?"
   1 "1","","SET 7,(HL)","?"
   1 "1","","SET 6,(HL)","?"
   1 "1","","SET 4,(HL)","?"
   1 "1","","SET 3,(HL)","?"
   1 "1","","SET 2,(HL)","?"
   1 "1","","SET 1,(HL)","?"
   1 "1","","SET 0,(HL)","?"
   1 "1","","RRC (HL)","?"
   1 "1","","RR (HL)","?"
   1 "1","","RLC (HL)","?"
   1 "1","","RL (HL)","?"
   1 "0";"END -- Press any key":
   1 "0";"CHARACTERS 0-9 AND A-F ONLY!":
   1 "0";"2 CHARACTERS ONLY!":
   1 "0";" THE STIMPO DISASSEMBLER   V3.0 "
   1 "0","SRL L","?"
   1 "0","SRL H","?"
   1 "0","SRL E","?"
   1 "0","SRL C","?"
   1 "0","SRL B","?"
   1 "0","SRL A","?"
   1 "0","SRA L","?"
   1 "0","SRA H","?"
   1 "0","SRA E","?"
   1 "0","SRA C","?"
   1 "0","SRA B","?"
   1 "0","SRA A","?"
   1 "0","SLL L","?"
   1 "0","SLL H","?"
   1 "0","SLL E","?"
   1 "0","SLL B","?"
   1 "0","SLL A","?"
   1 "0","SLA L","?"
   1 "0","SLA H","?"
   1 "0","SLA E","?"
   1 "0","SLA B","?"
   1 "0","SLA A","?"
   1 "0","SET 7,L","?"
   1 "0","SET 7,E","?"
   1 "0","SET 7,C","?"
   1 "0","SET 7,B","?"
   1 "0","SET 7,A","?"
   1 "0","SET 6,L","?"
   1 "0","SET 6,E","?"
   1 "0","SET 6,C","?"
   1 "0","SET 6,B","?"
   1 "0","SET 6,A","?"
   1 "0","SET 5,L","?"
   1 "0","SET 5,E","?"
   1 "0","SET 5,C","?"
   1 "0","SET 5,B","?"
   1 "0","SET 5,A","?"
   1 "0","SET 5,(HL)","?"
   1 "0","SET 4,L","?"
   1 "0","SET 4,E","?"
   1 "0","SET 4,C","?"
   1 "0","SET 4,B","?"
   1 "0","SET 4,A","?"
   1 "0","SET 3,C","?"
   1 "0","SET 3,B","?"
   1 "0","SET 3,A","?"
   1 "0","SET 3,1","?"
   1 "0","SET 2,L","?"
   1 "0","SET 2,C","?"
   1 "0","SET 2,B","?"
   1 "0","SET 2,A","?"
   1 "0","SET 1,E","?"
   1 "0","SET 1,C","?"
   1 "0","SET 1,B","?"
   1 "0","SET 1,A","?"
   1 "0","SET 0,C","?"
   1 "0","SET 0,B","?"
   1 "0","SET 0,A","?"
   1 "0","SET 0,1","?"
   1 "0","RRC L","?"
   1 "0","RRC H","?"
   1 "0","RRC E","?"
   1 "0","RRC D","?"
   1 "0","RRC C","?"
   1 "0","RRC B","?"
   1 "0","RRC A","?"
   1 "0","RR L","?"
   1 "0","RR H","?"
   1 "0","RR E","?"
   1 "0","RR D","?"
   1 "0","RR C","?"
   1 "0","RR B","?"
   1 "0","RR A","?"
   1 "0","RLC L","?"
   1 "0","RLC H","?"
   1 "0","RLC E","?"
   1 "0","RLC D","?"
   1 "0","RLC B","?",
   1 "0","RLC A","?"
   1 "0","RL L","?"
   1 "0","RL H","?"
   1 "0","RL E","?"
   1 "0","RL D","?"
   1 "0","RL B","?"
   1 "0","RL A","?"
   1 "0","RES 7,H","?"
   1 "0","RES 7,E","OTDR",
   1 "0","RES 7,D","INDR",
   1 "0","RES 7,C","CPDR",
   1 "0","RES 7,B","LDDR",
   1 "0","RES 7,A","?"
   1 "0","RES 7,1","?"
   1 "0","RES 7,(HL)","?"
   1 "0","RES 6,L","?"
   1 "0","RES 6,H","?"
   1 "0","RES 6,E","OTIR",
   1 "0","RES 6,D","INIR",
   1 "0","RES 6,C","CPIR",
   1 "0","RES 6,B","LDIR",
   1 "0","RES 6,A","?"
   1 "0","RES 6,(HL)","?"
   1 "0","RES 5,L","?"
   1 "0","RES 5,H","?"
   1 "0","RES 5,E","OUTD",
   1 "0","RES 5,D","IND",
   1 "0","RES 5,C","CPD",
   1 "0","RES 5,B","LDD",
   1 "0","RES 5,A","?"
   1 "0","RES 5,(HL)"
   1 "0","RES 4,L","?"
   1 "0","RES 4,H","?"
   1 "0","RES 4,E","OUTI",
   1 "0","RES 4,D","INI",
   1 "0","RES 4,C","CPI",
   1 "0","RES 4,B","LDI",
   1 "0","RES 4,A","?"
   1 "0","RES 4,(HL)","?"
   1 "0","RES 3,L","?"
   1 "0","RES 3,H","?"
   1 "0","RES 3,E","?"
   1 "0","RES 3,D","?"
   1 "0","RES 3,C","?"
   1 "0","RES 3,B","?"
   1 "0","RES 3,A","?"
   1 "0","RES 3,(HL)","?"
   1 "0","RES 2,L","?"
   1 "0","RES 2,H","?"
   1 "0","RES 2,E","?"
   1 "0","RES 2,D","?"
   1 "0","RES 2,C","?"
   1 "0","RES 2,B","?"
   1 "0","RES 2,A","?"
   1 "0","RES 2,(HL)","?"
   1 "0","RES 1,L","?"
   1 "0","RES 1,H","?"
   1 "0","RES 1,E","?"
   1 "0","RES 1,D","?"
   1 "0","RES 1,C","?"
   1 "0","RES 1,B","?"
   1 "0","RES 1,A","?"
   1 "0","RES 1,(HL)","?"
   1 "0","RES 0,L","?"
   1 "0","RES 0,H","?"
   1 "0","RES 0,E","?"
   1 "0","RES 0,D","?"
   1 "0","RES 0,C","?"
   1 "0","RES 0,B","?"
   1 "0","RES 0,A","?"
   1 "0","RES 0,(HL)","?"
   1 "0","BIT 7,L","?"
   1 "0","BIT 7,H","?"
   1 "0","BIT 7,E","LD SP,(",
   1 "0","BIT 7,D","ADC HL,SP"
   1 "0","BIT 7,C","OUT (C),A",
   1 "0","BIT 7,B","IN A,(C)",
   1 "0","BIT 7,A","?"
   1 "0","BIT 7,(HL)","?"
   1 "0","BIT 6,L","?"
   1 "0","BIT 6,H","?"
   1 "0","BIT 6,E","LD (",
   1 "0","BIT 6,D","SBC HL,SP",
   1 "0","BIT 6,C","?"
   1 "0","BIT 6,B","IN F,(C)",
   1 "0","BIT 6,A","?"
   1 "0","BIT 6,(HL)","?"
   1 "0","BIT 5,L","?"
   1 "0","BIT 5,H","?"
   1 "0","BIT 5,E","LD HL,(",
   1 "0","BIT 5,D","ADC HL,HL",
   1 "0","BIT 5,C","OUT (C),L",
   1 "0","BIT 5,B","IN L,(C)",
   1 "0","BIT 5,A","RLD",
   1 "0","BIT 5,(HL)","?"
   1 "0","BIT 4,L","?"
   1 "0","BIT 4,H","?"
   1 "0","BIT 4,E","LD (",
   1 "0","BIT 4,D","SBC HL,HL",
   1 "0","BIT 4,C","OUT (C),H",
   1 "0","BIT 4,B","IN H,(C)",
   1 "0","BIT 4,A","RRD",
   1 "0","BIT 4,(HL)","?"
   1 "0","BIT 3,L","?"
   1 "0","BIT 3,E","LD DE,(",
   1 "0","BIT 3,D","ADC HL,DE",
   1 "0","BIT 3,C","OUT (C),E",
   1 "0","BIT 3,B","IN E,(C)",
   1 "0","BIT 3,A","LD A,R",
   1 "0","BIT 3,5","?"
   1 "0","BIT 3,(HL)","IM 2",
   1 "0","BIT 2,L","?"
   1 "0","BIT 2,H","?"
   1 "0","BIT 2,E","LD (",
   1 "0","BIT 2,D","SBC HL,DE",
   1 "0","BIT 2,C","OUT (C),D",
   1 "0","BIT 2,B","IN D,(C)",
   1 "0","BIT 2,A","LD A,I",
   1 "0","BIT 2,(HL)","IM 1",
   1 "0","BIT 1,H","?"
   1 "0","BIT 1,E","LD BC,(",
   1 "0","BIT 1,D","OUT (C),D",
   1 "0","BIT 1,C","OUT (C),C",
   1 "0","BIT 1,B","IN C,(C)",
   1 "0","BIT 1,A","LD R,A",
   1 "0","BIT 1,1","RETI",
   1 "0","BIT 1,(HL)","?"
   1 "0","BIT 0,L","RETN",
   1 "0","BIT 0,H","NEG",
   1 "0","BIT 0,E","LD (",
   1 "0","BIT 0,D","SBC HL,BC",
   1 "0","BIT 0,C","OUT (C),B",
   1 "0","BIT 0,B","IN B,(C)",
   1 "0","BIT 0,A","IN I,A",
   1 "0","BIT 0,(HL)","IM 0",
   1 " FREEWARE!  from Leif Mortensen
   1 " ENTER pause disassembling"'" HOLD SPACE to quit"'':
   1 "  ";I$;" = ";
   1  short of memory
   1  not found
   1  USE THIS ROUTINE
   1  PLEASE WAIT A MO!! 
   1  OUT OF MEMORY 
   1  H4H5H6H7H0H
   1  DEL ENTER-edit C/S 1-restore
   1  1991|0Pointy Stick Productions|0|0|1Press ENTER to continue
   1  1991|0Leigh Thompson|0Sinclair User|0Mark Turner|0|0Use UP and DOWN cursors to select|0with ENTER to choose.|0|1Press ENTER to continue
   1  1991|0Leigh Thompson
   1   Number 1..9999 please ...
   1      MI                              SE0 HEX->DEC      1 DEC->HEX      2 REM KILL      3 VARIABEL LIST 4 COPY CAT      5 SCREEN GRID   6 TAPE READER   7 COLOUR RESET  8 COMPRESS NO   9 APP. STATEMENTA BL.LINE DEL   B RENUMBER      C ANALYSE MEM   D HEX LOADER    E DOUBLE PEEK   F DATA FILL     G BL.MEM.COPY   H BL.LINE COPY  USR 63647=GET   USR 63620=ZAP   USR 63613=CLS   POKE 63614,LIN  USR 63606=SCRLL POKE 63607,LIN  USR 64474=SCREEN64@
   1           MASKIN STATUS                                         MDR.MAPS:       FRI HUKOM:      BAS.PRGR:       VRB. AREA:      RAMT.ADR:       OVER RAMT:                                      UDG:ABCDEFGHIJKLMNOPQRSTU     TI